In the quiet town of Neenah, Wisconsin—surrounded more by fields than fast Wi-Fi—Cale Plamann grew up building worlds before he ever wrote them down. With limited access to the internet, his adventures took shape not online, but through paper, dice, and imagination. Tabletop RPGs like Dungeons & Dragons and Star Wars d20 became the foundation for stories he’d later transform into immersive LitRPG sagas.
What sets Plamann apart in the genre isn’t just his grasp of game mechanics—it’s his ability to make those systems feel lived-in, emotional, and deeply human, even when his characters are anything but. Whether readers are venturing through the dream-warped layers of Tower of Somnus, navigating the divine timelines of Blessed Time, or wrestling with the raw, monster-eat-man reality of A Dream of Wings & Flame, they’re stepping into stories that challenge what LitRPG can be.
His work is defined by meticulous world-building and a storytelling style that mirrors the heart of a Dungeon Master—one who knows every corner of the map but lets the characters shape their fate. His protagonists often find themselves isolated, underestimated, or outmatched, yet the emotional arcs that follow are as compelling as the level-ups and loot.
Plamann got his start publishing online, sharing early drafts with the Royal Road community before finding a loyal readership on Kindle. Readers drawn to progression fantasy, non-human leads, and unconventional magic systems find his stories addictive—not just for the action, but for the questions they raise about identity, power, and purpose.
Now a rising name in the LitRPG space, Cale Plamann continues to write from the Midwest, often with his dog curled up nearby and a dozen new story ideas competing for attention. His books aren’t just for gamers—they’re for anyone who’s ever wondered what it means to grow, fight, and survive in a world that plays by different rules.