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Neverwinter

The Neverwinter Saga #2 / 4
by R. A. Salvatore
Neverwinter (The Neverwinter Saga #2) by R. A. Salvatore
  ★ 7.70 / 10
1★2★3★4★15★16★37★28★19★210★

With the last of his trusted companions having fallen, Drizzt is alone – and free – for the first time in almost a hundred years. Guilt mingles with relief, leaving Drizzt uniquely vulnerable to the persuasions of his newest companion – Dahlia, a darkly alluring elf and the only other member of their party to survive the cataclysm at Mount Hotenow.

But traveling with Dahlia is challenging in more ways than one. As the two companions seek revenge on the one responsible for leveling Neverwinter – and nearly Luskan as well – Drizzt finds his usual moral certainty swept away by her unconventional views. Forced to see the dark deeds that the common man may be driven to by circumstance, Drizzt begins to find himself on the wrong side of the law in an effort to protect those the law has failed.

Making new enemies, as his old enemies acquire deadly allies, Drizzt and Dahlia quickly find themselves embroiled in battle – a state he's coming to enjoy a little too much.

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Standard Shelves
Updated 04/08/2025
Category: Fantasy, Dungeons and Dragons, Forgotten Realms
Release date: October 2, 2011

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R. A. Salvatore

R. A. Salvatore

In a genre known for sprawling maps and ancient prophecies, R. A. Salvatore carved his legacy not just through epic battles, but by giving his heroes a soul.

Long before fantasy became mainstream, Salvatore introduced readers to Drizzt Do’Urden—a dark elf torn between the violent culture he was born into and the moral code he chose to follow. This inner struggle, threaded through fast-paced combat and sweeping world-building, struck a nerve. Drizzt wasn’t just another sword-wielding adventurer; he was a philosophical outsider in a genre that rarely stopped to ask why.

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Raised in Massachusetts, Salvatore didn’t grow up dreaming of dragons—his love of storytelling bloomed later, sparked by a battered copy of The Lord of the Rings during a snowstorm. From there, he wrote with the urgency of someone discovering a new language. His early jobs, from warehouse worker to bouncer, taught him about grit and consequence, lessons that quietly shape his fiction. You can feel it in every clash of blades and moment of quiet doubt.

Though best known for his work in the Forgotten Realms, Salvatore has built original worlds as well—like the DemonWars Saga, where magic and mortality are deeply entwined. His stories explore what it means to choose your path, even when the world expects you to follow another. That moral complexity, paired with some of the most kinetic fight scenes in modern fantasy, has earned him a fiercely loyal readership.

He once said, “It’s not the sword, it’s the hand that wields it.” That philosophy echoes through all his work—reminding readers that even in a world of monsters and magic, the hardest battles are often internal.

The Neverwinter Saga

Far from simply novelizations, R.A. Salvatore’s Neverwinter combines everything that fans have come to expect from Drizzt, and everything gamers love about the Neverwinter Nights franchise.

The Neverwinter Saga consists of four books. The current recommended reading order for the series is provided below.

Main series The Legend of Drizzt

Gauntlgrym (The Neverwinter Saga #1)
  ★ 7.94 / 17
Neverwinter (The Neverwinter Saga #2)
  ★ 7.70 / 10
Charon's Claw (The Neverwinter Saga #3)
  ★ 8.00 / 10
The Last Threshold (The Neverwinter Saga #4)
  ★ 7.60 / 10


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