Blood Ties
The third in the SPIRIT ANIMALS fantasy series about children and their spirit animals fighting to save their kingdom. Four children separated by vast distances all undergo the same ritual, watched by cloaked strangers. Four flashes of light erupt, and from them emerge the unmistakable shapes of incredible beasts - a wolf, a leopard, a panda, a falcon. Suddenly the paths of these children - and the world - have been changed for ever. Part engrossing book series, part action role-playing game - discover your spirit animal and join the adventure.
Garth Nix
In Garth Nix’s worlds, the dead rarely stay quiet, magic obeys ancient and perilous rules, and courage often looks like a teenager holding a bell, a sword, and the weight of two realms. Best known for the Old Kingdom series, Nix has carved out a space in fantasy literature that hums with mythic resonance and emotional depth—where necromancers clash with free magic creatures and heroines face destiny with grit rather than grandeur.
Born in Melbourne, Australia, Nix grew up in Canberra, absorbing stories that blurred the line between the ordinary and the extraordinary. He worked in bookstores, publishing, and even the Australian Army Reserve before turning his attention fully to fiction. That eclectic journey quietly shaped his writing—there’s a sense in his stories that the fantastical doesn’t sit apart from reality, but seeps into it through forgotten doorways and ancient bloodlines.
Spirit Animals
Spirit Animals consists of seven primary books, and includes one additional book that complement the series but is not considered mandatory reads. The current recommended reading order for the series is provided below.
Related series Spirit Animals: Fall of the Beasts