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  • Rides a Dread Legion

Rides a Dread Legion

The Demonwar Saga #1 / 2
by Raymond E. Feist
Rides a Dread Legion (The Demonwar Saga #1) by Raymond E. Feist
★ 7.34 / 9
1213452617389210

The Darkwar that ravaged Midkemia is a decade ended. But blessed peace is always fleeting on this oft-contested battleground – this world of magic and wonder greedily coveted throughout its bloody history by forces powerful and sinister. But all that has been – the death, the devastation, the madness – pales before the terror to come when the Dread Legion of the Demon King rides.

Rides a Dread Legion
Book One of the Demonwar Saga

The last remnants of an ancient advanced race, the Clan of the Seven Stars, are returning at long last to their lost homeworld, Midkemia – not as friends, but as would-be conquerors. Led by the conjurer Laromendis, they are fleeing the relentless demon hordes that are sweeping through their galaxy and destroying the elves' vast empire planet by planet. Only by escaping to Midkemia and brutally overtaking the war-weary world can the last remnants of a mighty civilization hope to survive... if the Dread Legion does not pursue them through the rift.

The magician Pug, Midkemia's brave and constant defender, is all too familiar with the Demon King Maarg and his minions and their foul capacity for savagery and horror, and he recognizes the even graver threat that is following on the heels of the elven invasion. The onslaught to come will dwarf every dire catastrophe his imperiled world has previously withstood, and there is no magical champion in all of Midkemia powerful enough to prevent it.

Only one path remains for Pug and Midkemia's clandestine protectors, the Conclave of Shadows: forging an alliance of formidable magical talents, from the demon-dealing warlock Amirantha, brother of Pug's hated foe, and the demon-taming cleric Sandreena, to the elven Queen Miranda, to the warrior Tomas. However, uniting enemies and bitter, vengeful former lovers will be no easy task, and even together they may ultimately be unable to turn the death tide. But a failure to do so will most certainly ensure Midkemia's doom.

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FantasyEpic FantasyHigh Fantasy
Release date: March 5, 2009
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Raymond E. Feist

Raymond E. Feist

In a genre where worlds are often born from maps and ancient bloodlines, Raymond E. Feist did something different—he began with a game. What started as a Dungeons & Dragons-style campaign with friends at the University of California, San Diego eventually evolved into Midkemia, a richly imagined realm that would become the backdrop for one of epic fantasy’s most enduring sagas. But it wasn’t just the magic, battles, or sprawling kingdoms that drew readers in—it was Feist’s uncanny ability to make the fate of the world hinge on the journey of a kitchen boy named Pug.

Read more ...

Published in 1982, Magician wasn’t just Feist’s debut—it was the foundation of an entire literary universe that would grow into the Riftwar Cycle, spanning over 30 novels and several generations of characters. His work blends the grandeur of classic high fantasy with the pacing and clarity of a born storyteller. While his contemporaries often leaned into lyrical abstraction or moral ambiguity, Feist kept his stories grounded in emotion and character. Readers returned not just for the epic wars and dimensional rifts, but for the friendships, betrayals, and choices that shaped them.

Born in Los Angeles in 1945 and raised in Southern California, Feist’s path to writing wasn’t paved with early literary ambitions. He studied communication arts and took an interest in fantasy almost by accident, sparked more by his participation in world-building games than by a formal desire to become a novelist. That informal start gave his storytelling a natural, almost conversational quality—inviting rather than lofty, immersive without requiring a glossary.

The success of Magician and its sequels brought Feist a loyal global readership, especially in the UK and Europe, where his books often topped fantasy charts. But despite his commercial success, he’s remained refreshingly approachable, often crediting his readers and fellow gamers for shaping the world of Midkemia. “I didn’t invent the world alone,” he’s admitted in interviews. “It was something that came alive around a table with friends.”

Feist’s work continues to influence fantasy writers and game designers alike, proving that you don’t need dragons on every page to create magic—just a world worth caring about and characters who grow with it. In a literary landscape constantly seeking the next big saga, his Riftwar Cycle still feels timeless—because it never lost sight of the human stories at its core.

Whether you’re a newcomer to fantasy or someone who grew up with Pug, Tomas, and Arutha, diving into Feist’s universe is less like opening a book and more like returning to an old, familiar world—one where the stakes are high, the friendships run deep, and the magic still feels real.

The Demonwar Saga

The Demonwar Saga consists of two books. The current recommended reading order for the series is provided below.

Main series The Riftwar Cycle

Rides a Dread Legion (The Demonwar Saga #1)
★ 7.34 / 9
At the Gates of Darkness (The Demonwar Saga #2)
★ 7.84 / 6

Reviews and Comments

04/03/2010
Atropos avatar
Atropos
125 books, 7 reviews
★★★★★★☆☆☆☆ 6 / 10

Rides a Dread Legion represents the class of the very readable and quite entertaining fantasy book even though it isn't anyhow a real masterpiece. Or maybe it should be expressed that on the background there is a hint of a skilled author who just isn't writing his prime work at the moment. What this means is that with worse writing skills this book would belong to a much lower class. There is something very generic in this book, but however it has some interesting notions concerning philosophy of life. Not bad if you wish to spend some of your spare time with a book that has somewhat the ability to grab hold of the reader and delight to the extend that doesn't steal your night's sleep.

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