Faerie Tale
Locus Award nominee 1989.
LOST IN THE FOREST OF DARKNESS
When successful screenwriter Phil Hastings decided to move his family from sunny California to ramshackle farmhouse in New York state, the old Kessler place seemed like an ideal base from which to pick up the threads of his career as a novelist. But the Kessler place was originally known as Erl King Hill - ′Hill of the Elf King′. Soon Phil′s wife and daughter, and their two mischievous eight-year-old boys, began to sense that strange presences were moving in the centuries-old wood that tangled around their new home like the enchanted web of a huge, malignant spider...
Faerie Tale is a major work of the imagination in which a master of modern fantasy turns his pen to the timeless worlds of ancient Celtic myth - and the unspeakable terror that lurks beneath the ordered surface of modern everyday life.
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Raymond E. Feist
In a genre where worlds are often born from maps and ancient bloodlines, Raymond E. Feist did something different—he began with a game. What started as a Dungeons & Dragons-style campaign with friends at the University of California, San Diego eventually evolved into Midkemia, a richly imagined realm that would become the backdrop for one of epic fantasy’s most enduring sagas. But it wasn’t just the magic, battles, or sprawling kingdoms that drew readers in—it was Feist’s uncanny ability to make the fate of the world hinge on the journey of a kitchen boy named Pug.

