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  • Raymond E. Feist
  • The Serpentwar Saga
  • Shards of a Broken Crown

Shards of a Broken Crown

The Serpentwar Saga #4 / 4
by Raymond E. Feist
Shards of a Broken Crown (The Serpentwar Saga #4) by Raymond E. Feist
★ 6.78 / 27
1123342576376829310

Raymond E. Feist has gained international success with the worlds he has created. Feist's action-packed books are filled with expansive stories that become as real as any land in human history. The characters that come alive are not soon forgotten as they follow the destinies carved out for them by this internationally renowned fantasy author.

Shards of a Broken Crown is Raymond Feist's latest installment in the Serpentwar Saga. This fourth and final volume finds Midkemia a war-torn land. General Fadawah, a former lackey of Queen Emerald, has declared himself Lord of the defeated and builds an army in a final bid to control the weakened kingdom. Although this territory has suffered greatly since the Demon King's siege, the malevolent General Fadawah's victory over the exhausted citizens is not assured.

The hope to return Midkemia to its former days of glory comes in the guise of two young noble brothers, Jimmy and Dash. The brothers certainly have their work cut out for them as their actions determine the consequences of all of the citizens they are fighting for. Many characters return in this conclusion of theSerpentwar Saga: Roo Avery, Erik von Darkmoor, Duko, Pug, Nakor, and Miranda all play a part in the gathering storm that began in Shadow of a Dark Queen.

Shards of a Broken Crown only confirms Raymond E. Feist's status as a premier epic fantasy writer.

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FantasyEpic FantasyHigh Fantasy
Release date: 1998
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Raymond E. Feist

Raymond E. Feist

In a genre where worlds are often born from maps and ancient bloodlines, Raymond E. Feist did something different—he began with a game. What started as a Dungeons & Dragons-style campaign with friends at the University of California, San Diego eventually evolved into Midkemia, a richly imagined realm that would become the backdrop for one of epic fantasy’s most enduring sagas. But it wasn’t just the magic, battles, or sprawling kingdoms that drew readers in—it was Feist’s uncanny ability to make the fate of the world hinge on the journey of a kitchen boy named Pug.

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Published in 1982, Magician wasn’t just Feist’s debut—it was the foundation of an entire literary universe that would grow into the Riftwar Cycle, spanning over 30 novels and several generations of characters. His work blends the grandeur of classic high fantasy with the pacing and clarity of a born storyteller. While his contemporaries often leaned into lyrical abstraction or moral ambiguity, Feist kept his stories grounded in emotion and character. Readers returned not just for the epic wars and dimensional rifts, but for the friendships, betrayals, and choices that shaped them.

Born in Los Angeles in 1945 and raised in Southern California, Feist’s path to writing wasn’t paved with early literary ambitions. He studied communication arts and took an interest in fantasy almost by accident, sparked more by his participation in world-building games than by a formal desire to become a novelist. That informal start gave his storytelling a natural, almost conversational quality—inviting rather than lofty, immersive without requiring a glossary.

The success of Magician and its sequels brought Feist a loyal global readership, especially in the UK and Europe, where his books often topped fantasy charts. But despite his commercial success, he’s remained refreshingly approachable, often crediting his readers and fellow gamers for shaping the world of Midkemia. “I didn’t invent the world alone,” he’s admitted in interviews. “It was something that came alive around a table with friends.”

Feist’s work continues to influence fantasy writers and game designers alike, proving that you don’t need dragons on every page to create magic—just a world worth caring about and characters who grow with it. In a literary landscape constantly seeking the next big saga, his Riftwar Cycle still feels timeless—because it never lost sight of the human stories at its core.

Whether you’re a newcomer to fantasy or someone who grew up with Pug, Tomas, and Arutha, diving into Feist’s universe is less like opening a book and more like returning to an old, familiar world—one where the stakes are high, the friendships run deep, and the magic still feels real.

The Serpentwar Saga

The Serpentwar Saga consists of four books. The current recommended reading order for the series is provided below.

Main series The Riftwar Cycle

Shadow of a Dark Queen (The Serpentwar Saga #1)
★ 6.68 / 38
Rise of a Merchant Prince (The Serpentwar Saga #2)
★ 6.64 / 34
Rage of a Demon King (The Serpentwar Saga #3)
★ 6.96 / 29
Shards of a Broken Crown (The Serpentwar Saga #4)
★ 6.78 / 27

Reviews and Comments

10/19/2007
Seregil of Rhiminee avatar
Seregil of Rhiminee
3707 books, 260 reviews, 15 posts
★★☆☆☆☆☆☆☆☆ 2 / 10

Shards of a Broken Crown is the fourth book of The Serpentwar Saga (and the worst book of the series). Shards of a Broken Crown is one the weakest Midkemia books I've read. Although this book is readable, it's not an excellent book. I was very disappointed with it. I expected it to be more interesting, but it wasn't. This book was a mediocre and boring fantasy book. The author could've written a more interesting book, but he had failed to do so. (I think it's possible that some readers may stop reading Midkemia books after they've read this book, because it gives quite a bad impression about the author's writing skills.)

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