For thousands of years the drow have lived in darkness, virtually trapped in the vast caverns and endless tunnels of the Underdark by the limits of their magic.
Then Liriel Baenre, an adventurous young member of the privileged Menzoberranzan nobility, happens upon the Windwalker: an artifact that enables the wielder to carry magic usually limited to sites of power. With it, she can take her drow spells and magical items to the surface and, with all her dark elven powers intact, explore to her heart's content.
But Liriel is not the only one seeking this artifact. Fyodor, a young berserker warrior, sees in the Windwalker his only hope of controlling the ever-increasing power of his battle frenzies. Neither wizard nor warrior could begin to understand where their personal quests might lead.