Have Tech, Will Travel (Star Trek: S.C.E. #1) - Christie Golden, Keith R. A. DeCandido, Dean Wesley Smith, Kevin Dilmore, Dayton Ward N/A


Need a gigantic, marauding starship explored? Is your global computer system starting to break down? Call in the crack team from the Starfleet Corps of Engineers. Overseen by Captain Montgomery Scott from his office at Starfleet Headquarters, the S.C.E. can build, rebuild, program, reprogram, assemble, reassemble, or just figure out everything from alien replicators to doomsday machines. Just don't expect them to perform miracles – unless they absolutely have to.

Captain David Gold, his first officer Commander Sonya Gomez, and the crew of the U.S.S. da Vinci put their lives on the line to save a colony world threatened by a deadly alien and rescue a ship trappedin the ravages of interphase.

Join Starfleet's miracle workers for a wrenching journey through the new frontier!


  • The Belly of the Beast by Dean Wesley Smith
  • Fatal Error by Keith R. A. DeCandido
  • Hard Crash by Christie Golden
  • Interphase: Book One by Dayton Ward and Kevin Dilmore
  • About the Authors

Rate this book
Choose a shelf for this book

Have Tech, Will Travel related topics

No topics yet related to this book.
Create a new topic (guest post allowed)

Release date 2002
Details updated August 24, 2022

Star Trek: S.C.E. :: Series

Series contains 13 primary works and has 13 total works.

Star Trek: Starfleet Corps of Engineers.

Main series Star Trek

Have Tech, Will Travel (Star Trek: S.C.E. #1) N/A
Miracle Workers (Star Trek: S.C.E. #2) N/A
Some Assembly Required (Star Trek: S.C.E. #3) N/A
No Surrender (Star Trek: S.C.E. #4) N/A
Foundations (Star Trek: S.C.E. #5) N/A
Wildfire (Star Trek: S.C.E. #6) N/A
Breakdowns (Star Trek: S.C.E. #7) N/A
Aftermath (Star Trek: S.C.E. #8) N/A
Grand Designs (Star Trek: S.C.E. #9) N/A
Creative Couplings (Star Trek: S.C.E. #10) N/A
Wounds (Star Trek: S.C.E. #11) N/A
Out of the Cocoon (Star Trek: S.C.E. #12) N/A
What's Past (Star Trek: S.C.E. #13) N/A