Ex-general-turned-ambassador Kaspar von Velten confronts new perils, power struggles, and intrigues at the court of Tsarina Katarin of Kislev when the murder of the Tsarina's cousin, found dead in a debtors' prison in Kaspar's homeland, strains relations to the brink of war, while a brutal serial killer prepares to strike at the heart of power.
After writing a story in primary school about a giant octopus smashing up a boat, Graham realised that making stuff up was easier (and a lot more fun) than reality and decided at an early age that he was either going to be a binman or a writer. Fortunately, a life on the bins wasn’t on the cards and, after escaping a stint as a building surveyor in Glasgow, he headed south in 2000 to join Games Workshop’s Games Development Team. Here he worked on projects such as the Tau, Necrons, Witch Hunters, Space Marines and Black Templars codexes for Warhammer 40,000, Conquest of the New World and The Empire for Warhammer, and The Two Towers for The Lord of the Rings. As well as all this, he was involved in running