Hard-hitting SF action with the superhuman Space Marines and Captain Uriel Ventris. Exiled from his Chapter, Uriel ventures deep into the dreaded Eye of Terror to confront the terrible foes that dwell within these worlds of insanity. Chief amongst them are the ancient Chaos Space Marine legions – twisted warriors who have allied with the Dark Gods and are set on humanity's destruction.
After writing a story in primary school about a giant octopus smashing up a boat, Graham realised that making stuff up was easier (and a lot more fun) than reality and decided at an early age that he was either going to be a binman or a writer. Fortunately, a life on the bins wasn’t on the cards and, after escaping a stint as a building surveyor in Glasgow, he headed south in 2000 to join Games Workshop’s Games Development Team. Here he worked on projects such as the Tau, Necrons, Witch Hunters, Space Marines and Black Templars codexes for Warhammer 40,000, Conquest of the New World and The Empire for Warhammer, and The Two Towers for The Lord of the Rings. As well as all this, he was involved in running