Miriam is trying. Really, she is.
But this whole "settling down thing" that Louis has going for her just isn't working out. She lives on Long Beach Island all year around. Her home is a run-down double-wide trailer. She works at a grocery store as a check-out girl. And her relationship with Louis - who's on the road half the time in his truck - is subject to the piss and vinegar Miriam brings to everything she does.
It just isn't going well. Still, she's keeping her psychic ability - to see when and how someone is going to die just by touching them - in check. But even that feels wrong somehow. Like she's keeping a tornado stoppered up in a tiny bottle.
Then comes one bad day that turns it all on her ear.
Chuck Wendig is a novelist, a screenwriter and game designer. He has contributed over two million words to the roleplaying game industry, and was the developer of the popular Hunter: The Vigil game line.
He, along with writing partner Lance Weiler, is a fellow of the Sundance Film Festival Screenwriter’s Lab (2010).