Industry and magic, gods and steampower collide in the epic sequel to The Iron Ship.
Deep in the polar south stands a city like no other, a city built aeons ago by a civilisation mighty and wise. Locked in a race with the a rival engineer, Trassan Kressind’s great iron ship crosses uncharted seas.
The City of Ice promises the secrets of the ancients to whomever can reach it first. It may prove too little knowledge too late, for the closest approach of the Twin in 4000 years draws near, an event that has heralded terrible destruction in past ages.
As the Kressind siblings pursue their fortunes, the world stands upon the dawn of a new era, but may yet be consumed by a darkness from the past.
K. M. McKinley studied history. Thinks the best fantasies are not necessarily inspired directly by history, but try to capture some of the complexity of the real world. Favourite authors are Michael Moorcock, Gene Wolfe, Sheri Tepper, Ursula Le Guin. Fascinated by how the big things in life affect the little things, and vice versa, and how we all as people live through the times we are born into, adapting to them without realising. Spends a lot of time outdoors. Likes hiking alone in the mountains. Good place to think.