Reintroducing readers to the beloved and bestselling world of Deverry, this standalone epic fantasy blends magic, politics, and adventure in an unforgettable setting
The bards are the people's voice - and their sword.
All over the kingdom of Deverry, the common people are demanding reform of the corrupt law courts. In Aberwyn, the situation catches fire when Gwerbret Ladoic, second in authority only to the High King, allows a bard to starve to death rather than hear their grievances.
Guildwoman Alyssa, a student at the local scholars' collegium, and Lady Dovina, the gwerbret's own daughter, know that evidence exists to overthrow the so-called traditional legal system, if they can only get it into the right hands. The powerful lords will kill anyone who threatens their privileges.
To retrieve the proof, Alyssa must make a dangerous journey that will either change her life forever - or end it.
Katharine Kerr was born in Cleveland, Ohio in 1944 to a family which considered itself British-in-exile far more than American. In 1962, she moved to the San Francisco Bay Area, and has lived there ever since.
In 1979 a friend gave Katherine her first fantasy role-playing game. She became so intrigued with gaming and with the fantasy field that she began writing articles for gaming magazines, and for some time was a contributing editor to ‘Dragon’ magazine, as well as devising gaming modules. Now, however, she is devoting herself exclusively to fiction.