The Conjurer's Riddle (The Inventor's Secret, #2)
(fantasy, alternate history > steampunk, young adult)
Charlotte may have left
the Floating City, but she’s not out of danger yet. On the run from the
British Empire’s clutches, she leads her group of exiles west and south,
plunging into a wild world of shady merchants and surly rivermen on the
way to New Orleans.
But the more Charlotte learns about the revolution she has championed, the more questions she has. As she and her friends get to know the hidden tunnels that run below New Orleans, home to criminals, assassins, and pirates, and head deep into the mystical bayou surrounding the city, Charlotte must make a decision.
Do the revolution’s goals justify their means, or are some things too sacred to sacrifice?
Andrea Cremer spent her childhood daydreaming while roaming the forests and lakeshores of Northern Wisconsin. She now lives in Minnesota, but she thinks of her homeland as the “Canadian Shield” rather than the Midwest. Andrea has always loved writing and has never stopped writing, but she only recently plunged into the deep end of the pool that is professional writing. When she’s not writing, Andrea teaches history at a very nice liberal arts college in St. Paul. In the little spare time she can find, Andrea stares up at trees, rescues infant rabbits from predatory cats, and invents names for pug puppies with her husband. She has an unfortunate tendency to spill things – white carpets beware!