A group of three young thieves are pulled into a centuries old magical war between ancient beings, mages, and humanity in this wildly original debut epic fantasy.
The city has always been. The city must finally end.
When three thieves - an orphan, a ghoul, and a cursed man - are betrayed by the master of the thieves guild, their quest for revenge uncovers dark truths about their city and exposes a dangerous conspiracy, the seeds of which were sown long before they were born.Cari is a drifter whose past and future are darker than she can know.
Rat is a Ghoul, whose people haunt the city's underworld.
Spar is a Stone Man, subject to a terrible disease that is slowly petrifying his flesh.
Chance has brought them together, but their friendship could be all that stands in the way of total armageddon.
Gareth describes himself as: “39, Irish, married, twin four-year-olds, generally affable”. He has been heavily involved in the Paranoia roleplaying game – and there are exciting announcements coming soon on that front. He is the author of the Paranoia novel Reality Optional. He has also contributed short stories to the Stone Skin Press anthologies The Lion and the Aardvark and Schemers.
Gareth has recently worked on the award-winning Dracula Dossier project with Pelgrane Press & Ken Hite (http://site.pelgranepress.com/index.php/the-dracula-dossier/) – Stoker’s original text expanded and annotated as a spy novel, together with a plethora of roleplaying supplements based on it. He is presently working on Cthulhu City (http://site.pelgranepress.com/index.php/cthulhu-city/) – a supplement of Mythos urban weirdness that mashes up all of Lovecraft’s cities, from Providence to R’lyeh.