by Lance Erlick
Release date: July 2015
Type: speculative fiction
Genres: science fictiondystopia, young adult


“Rich world full of action, mystery and darkness.” – Emily Walsh

Soon they’ll light up infrared sensors like fireflies. Outcast Regina Shen is on the run again.

It’s been months since she freed and resettled her younger sister. Federation agents kidnap her sibling again, taking her across the Central Desert. It’s another trap and the stakes are higher. Consumed by guilt, Regina has to rescue her sister again.

Perfect for fans of the Hunger Games, Divergent, and Maze Runner. Regina Shen: Defiance is the third book in a science fiction thriller series about an ordinary yet strong young woman facing extraordinary hurdles with tenacity.

Abrupt climate change melted ice caps, flooded coasts, and turned continents into deserts. Regina grew up on swampy islands and salvage from sunken cities, including illegal print books from the past, which she committed to memory. Having snuck into the Federation, she finds surviving in this world tougher than in the swamps. At least back home she knew her enemy and how to get by.

The Federation operates with a rigid caste system and the notorious Department of Antiquities. They keep peace and order by destroying evidence from the past. Chief Inspector Joanne Demarco pursues Regina for unique DNA that could prevent human extinction and boost the inspector’s power. Now Demarco faces several ruthless rivals willing to do anything to control Regina in a global power play to determine who will become the new World Premier.

As an illegal immigrant, Regina has to make her way across thousands of miles of hostile desert and wilderness from Virginia to Alaska without getting caught. A pawn in Federation political infighting, she receives hints and clues, and gets help from strangers, but who can she trust? Regina must use every bit of her banned book learning and salvage talents to locate something so important she can barter for her freedom and that of her sister. Political rivalry within Antiquities complicates every move she makes. If she doesn’t play things just right, she could die or face imprisonment in a Federation bio-lab.

In the cat-and-mouse game, can she find allies and ways to escape three warring factions and the dragnet long enough to cross the desert and discover something valuable enough to trade? Will it be enough to free her sister?

updated 2020-03-01

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