Enchanters' End Game
THE DRIVE OF PROPHECY
The quest was over. The Orb of Aldur
was restored. And once again, with the crowning of Garion, there was a
descendant of Riva Iron-grip to rule as Overlord of the West.
But the Prophecy was unfulfilled. In the east, the evil
God Torak was about to awaken and seek dominion. Somehow, Garion had to
face the God, to kill or be killed. On the outcome of that dread duel
rested the destiny of the world. Now, accompanied by his grandfather,
the ancient sorcerer Belgarath, Garion headed toward the City of
Endless Night, where Torak awaited him.
To the south, his fiancee, the Princess Ce'Nedra, led the
armies of the West in a desperate effort to divert the forces of
Torak's followers from the man she loved.
The Prophecy drove Garion on. But it gave no answer to the question that haunted him: How does a man kill an immortal God?
Here
is the brilliant conclusion to the epic of The Belgariad, which began
in Pawn of Prophecy – a novel of fate, strange lands, and a Prophecy
that must be fulfilled – the resolution of the war of men, Kings, and
Gods that had spanned seven thousand years!
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David Eddings
David Eddings’ writing, much like the epic worlds he created, was built on layers of adventure, camaraderie, and an understanding of the human heart. Born in 1931 in Washington, D.C., Eddings came to be known as one of fantasy's most beloved authors, carving a space for himself with his sharp storytelling and vivid character development. His rise to prominence came with the Belgariad and Malloreon series, two beloved fantasy sagas that continue to captivate readers with their rich world-building and timeless themes of power, destiny, and friendship.
The Belgariad
The Belgariad consists of five books. The current recommended reading order for the series is provided below.
Main series Belgarian Universe

