The Supernaturalist
In the future, in a place called Satellite City, fourteen-year-old Cosmo Hill enters the world, unwanted by his parents. He's sent to the Clarissa Frayne Institute for Parentally Challenged Boys. Freight class.
At Clarissa Frayne, the boys are put to work by the state, testing highly dangerous products. At the end of most days, they are covered with burns, bruises, and sores. Cosmo realizes that if he doesn't escape, he will die at this so-called orphanage.
When the moment finally comes, Cosmo seize his chance and breaks out with the help of the Supernaturalists, a motley crew of kids who all have the same special ability as Cosmo - they can see supernatural Parasites, creatures that feed on the life force of humans. The Supernaturalists patrol the city at night, hunting the Parasites in hopes of saving what is left of humanity in Satellite City. Or so they think. The Supernaturalists soon find themselves caught in a web far more complicated than they'd imagined, when they discove. A horrifying secret thaf will force them to question everything they believe in.
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Eoin Colfer
Most children’s authors dream up heroes—Eoin Colfer created a criminal mastermind. And not just any criminal, but a preteen genius armed with sarcasm, technology, and a pocket full of schemes. Artemis Fowl, the boy antihero who launched a global phenomenon, didn’t arrive in a blaze of prophecy or destiny—he hacked his way into fairyland and rewrote the rulebook.
Colfer was born in Wexford, Ireland, in 1965, a place he once described as “a sleepy town where nothing much happened—except in my imagination.” The son of a schoolteacher and an artist, he grew up in a household where stories and creativity weren’t just encouraged—they were woven into everyday life. He became a teacher himself, but writing was always there, bubbling beneath the surface like one of his underground fairy operations.

