The Restoration Game
There is no such place as Krassnia. Lucy Stone should know – she was born there. In that tiny, troubled region of the former Soviet Union, revolution is brewing. Its organisers need a safe place to meet, and where better than the virtual spaces of an online game? Lucy, who works for a start-up games company in Edinburgh, has a project that almost seems made for the job: a game inspired by The Krassniad: an epic folk tale concocted by Lucy's mother Amanda, who studied there in the 1980s.
Lucy knows Amanda is a spook. She knows her great-grandmother Eugenie also visited the country in the '30s, and met the man who originally collected Krassnian folklore, and who perished in Stalin's terror.
As Lucy digs up details about her birthplace to slot into the game, she finds the open secrets of her family's past, the darker secrets of Krassnia's past – and hints about the crucial role she is destined to play in The Restoration Game...
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Ken MacLeod
Ken MacLeod (born 1954), an award-winning Scottish science fiction writer, lives in South Queensferry near Edinburgh. He graduated from Glasgow University with a degree in zoology and has worked as a computer programmer and written a masters thesis on biomechanics.
MacLeod's novels often explore socialist, communist and anarchist political ideas, most particularly the variants of Trotskyism and anarcho-capitalism or extreme economic libertarianism. Technical themes encompass singularities, divergent human cultural evolution and post-human cyborg-resurrection. MacLeod's general outlook can be best described as techno-utopian socialist.
He is part of a new generation of British science fiction writers, who specialise in hard science fiction and space opera. His contemporaries include Iain M. Banks, Alastair Reynolds, Adam Roberts, Charles Stross and Liz Williams.

