When Jig's patrol is ambushed by a group of adventurers, he does what goblins do best: throws down his weapon and surrenders. Thus begins Jig's quest, as the adventurers force him to serve as their guide through the labyrinth of tunnels beneath the mountain. Led by Prince Barius Wendelson, their goal is an ancient magical artifact, hidden here ages past.
As the group moves deeper into the tunnels, Jig finds himself face to face with creatures of goblin legend: ogres, trolls, not to mention the long-dead servants of the dreaded Necromancer, all leading to one final, deadly battle.
To survive, Jig will have to find a way to combine heroism with his own goblin ideals. The result is an unpredictable adventure that will leave readers cheering this unlikeliest of heroes and questioning some of the most basic traditions of fantasy quests.
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