The Game
A novella.
A dark castle in Ireland, a mysterious, secret game, and a host of magnificent characters – Diana Wynne Jones' latest magical offering is a splendid blend of the familiar and the unusual. Hayley's parents disappeared when she was a baby, so she has been brought up by her grandparents. Then one day she is packed off to Ireland to live with her aunts – and a whole host of cousins she never new about! Here she is introduced to "the game" which involves adventures in the forbidden "mythosphere". And here also is where Hayley discovers the truth about her family.
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Diana Wynne Jones
Long before fantasy became mainstream, Diana Wynne Jones was quietly rewriting its rules—building magical worlds that felt both whimsical and wise, mischievous and deeply human. Her stories didn’t just sparkle with enchantment; they carried a quiet intelligence that dared young readers to think deeper, look sideways, and always expect the unexpected.
Born in London in 1934, Jones grew up amid wartime evacuations and an often-chaotic household—experiences that would later inform the strange, shifting families and fractured realities in her fiction. She studied English at Oxford under tutors like C.S. Lewis and J.R.R. Tolkien, though she later remarked she learned more by not imitating them. Instead, she carved out her own voice: lyrical but grounded, funny but never flippant, magical yet steeped in emotional truth.

