Thraxas at the Races
THRAXAS AT THE RACES
It's a bad day for Thraxas when he's fined in court and threatened by two old enemies – Rittius, head of security at the Palace, and Glixius Dragon killer, a very unfriendly sorcerer. Things look up when Thraxas is hired by his old army commander to find a missing painting but quickly go wrong when the commander ends up dead. Thraxas finds himself embroiled in a murder enquiry when really all he wants to be doing is gambling at the chariot races. An Elvish chariot arrives for the big race and so, to Thraxas's surprise, does a chariot belonging to an Orc lord. Thraxas and Makri – surprisingly keen on gambling herself – find themselves obliged to assist the Orc lord when his chariot is sabotaged. The situation worsens when Thraxas becomes the chief suspect in the murder he's investigating. Meanwhile Turai plunges into despair as the unending rain threatens to wash the city away. With the climate, the authorities and a cunning murderer all ranged against him, can Thraxas solve his case, and, just as important, emerge from the chariot races with a healthy profit?
