Long ago, the gods forged Twelve Swords of Power and threw them on
the gameboard of life to watch men scramble. But they forged too
well; the Swords could kill the gods themselves.
Now, the gods are gone, the Swords are scattered, Wayfinder, the
Sword of Wisdom, turns up in the hut of one Valdemar, a simple (or is
he?) grower of grapes.
This strong yet gentle young giant is in want of a wife.
It is the property of Wayfinder to lead its wielder where the
wielder wants to go – thus Valdemar asks for guidance to the one who
is most fit to share his life.
But the Sword of Wisdom leads him to the Lady Yambu – a vigorous
sixty-year-old, at least in appearance! Once known as the Silver
Queen, the Lady Yambu is on a pilgrimage of her own, accompanied by
Prince Zoltan, and has no desire to spend her declining years in a
vineyard.
And yet Wayfinder will not let Valdemar leave the Lady...
Meanwhile, at the headquarters of the Blue Temple, where vast
amounts of the world's wealth are stored, the evil macrowizard Wood
and his gorgeous sidekick, Tigris, have an interview with the
Chairman...
Doughty, aging Ben of Purkinje wakes in a barn to discover himself
surrounded by hostile armed men...
In Sarykam, Prince Mark scans the dawn skies eagerly for a winged
messenger: How is the hunt for Woundhealer, the sword of mercy,
progressing? It is the only hope for the grievously injured Princess
Kristin...
But Wayfinder has a way of complicating all quests in which it
becomes involved...