All paths lead to war...
Marcus's hero days are behind him. He
knows too well that even the smallest war still means somebody's death.
When his men are impressed into a doomed army, staying out of a battle
he wants no part of requires some unorthodox steps.
Cithrin is an orphan, ward of a banking house. Her job is to smuggle a nation's
wealth across a war zone, hiding the gold from both sides. She knows the secret life of commerce like a second language, but the strategies of
trade will not defend her from swords.
Geder, sole scion of a
noble house, has more interest in philosophy than in swordplay. A poor
excuse for a soldier, he is a pawn in these games. No one can predict
what he will become.
Falling pebbles can start a landslide. A
spat between the Free Cities and the Severed Throne is spiraling out of
control. A new player rises from the depths of history, fanning the
flames that will sweep the entire region onto the Dragon's Path – the path to war.
"With The Long Price Quartet, Daniel Abraham established himself
as one of the premiere new fantasists of the last decade. Now he’s back
with a brand new series, one that promises to be even bigger and better. The Dragon’s Path kicks off The Dagger and the Coin in
fine high style, introducing us to a fascinating world and a great cast
of beautifully drawn and deeply realized characters, all told in
Abraham’s trademark clean and vivid prose. This one has everything I
look for in a fantasy. I can’t wait for the second book." – George R. R. Martin