The sequel to JOURNEY blends science fiction and family saga to create a complicated and vibrant world, the people who cherish it, those who want to conquer it and those who bring it to the edge of ruin. The Kennerins pursue their desires and hatreds from the reaches of deep space to the smallest islands on Aerie, in a series of dangerous games whose stakes include the world and space and tauspace, beyond the reach of time.

Published
1980
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