Lord of Souls
Forty years after the Oblivion crisis, the empire of Tamriel is threatened by a mysterious floating city, Umbriel, whose shadow spawns a terrifying undead army.
Reeling from a devastating discovery, Prince Attrebus continues on his seemingly doomed quest to obtain a magic sword that holds the key to destroying the deadly invaders. Meanwhile, in the Imperial City, the spy Colin finds evidence of betrayal at the heart of the empire — if his own heart doesn’t betray him first. And Annaïg, trapped in Umbriel itself, has become a slave to its dark lord and his insatiable hunger for souls.
How can these three unlikely heroes save Tamriel when they cannot even save themselves?
Based on the award-winning Elder Scrolls® series, Lord of Souls is the second of two exhilarating novels that continue the story from The Elder Scrolls IV: Oblivion, named 2006 Game of the Year by numerous outlets, including Spike TV, the Golden Joystick Awards, and the Associated Press.
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Greg Keyes
Greg Keyes doesn’t just write fantasy—he builds mythologies that feel like they’ve existed for centuries. His worlds are intricate, his characters fierce with purpose, and his stories hum with the tension between ancient forces and deeply human choices. Whether he’s delving into dynastic battles in The Kingdoms of Thorn and Bone or breathing new life into beloved universes like Star Wars or The Elder Scrolls, Keyes brings a scholar’s mind and a storyteller’s soul to every page.
Elder Scrolls
Elder Scrolls consists of two books. The current recommended reading order for the series is provided below.

