Chuck Farris and the Tower of Darkness
Thirteen-year-old Chuck Farris is a video game hotshot who knows every trick of every game worth playing. Chuck has conquered them all, but the one thing he can't conquer is town bully Digger McGraw. One day, Chuck comes home with a black eye and two broken toes. Unable to play sports, he is bored sick. That's when his mom brings home a PlayStation2 with five hot new games. Chuck beats the first game no problem. But the next day in math class, something strange happens. Chuck turns into the video game superhero! And so it goes. Every time Chuck beats a game, he turns into its real-life superhero. At first, it's great to be able to scare the school bully half to death, but being a video game superhero gets Chuck into trouble too — with his mother, his teachers, the principal, and the basketball coach. Offering hot tips about Sony's PlayStation2, this first book in the series opens up a world of adventure.
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Lois H. Gresh
Lois H. Gresh is author of 15 pop science/culture books and 4 science fiction novels from John Wiley & Sons, Random House, and St. Martin's Press. Gresh has also written dozens of short stories, and her work spans genres such as mysteries, thriller, suspense, dark fantasy, horror, and science fiction. She is probably best known for her early weird science fiction stories, which blend computer technology with biology, botany, and post-cyberpunk. She was a staff book reviewer for Science Fiction Weekly from November 2004 through December 2008.
Chuck Farris
Chuck Farris consists of three books. The current recommended reading order for the series is provided below.

