Virtual Wiles
About the book

Virtual Wiles

In a computer-generated world of fantasy, where popular mythology and sword and sorcery come alive, Morgan Asher faces his own prejudices against virtual reality, while battling ruthless bandits and deceptive mages in an attempt to free his cousin, who is trapped within the program. With the aid of Rheena Liszt, a veteran of the program, Morgan discovers more about virtual reality than he ever believed possible and finds himself challenged with one of the greatest moral dilemmas in history, with the fate of two worlds in the balance.

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About the author

Martin T. Ingham

Martin was born on April 7, 1980, the son of Dean and Diana Ingham of Robbinston, Maine. Much of his life has been spent in that rural town, and it is there that he lives today, with his wife and 3 children. Though he has been many things in his life, Martin is first and foremost a writer, and it is his life's…

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