The
planet is dying. Centuries of abuse have damaged the earth beyond
repair, and now all the authorities can do is polish the surface, make
the landscape look pretty to hide the disease within. Two prominent yet
mysterious businessmen couldn’t fix it, either, but they did something
even better. Together, they invented Chimera, the most complex and
immersive virtual reality video game the world has ever known. The Cubes in which Chimera is played quickly became a fixture of this landscape:
part distraction, part hospital, and almost wholly responsible for
holding up the failing world economy.
Miguel Anderson is also
dying. He isn’t the only one who plays the game – everybody does – but
Miguel has more reason than most: When players leave their Cubes for the day, the upgrades and enhancements they’ve earned for their virtual
characters leave with them. New lungs to breathe poisoned air, skin that won’t burn under the sun are great and everything... but Miguel, born as
broken as the earth, needs a new heart – and soon – if he wants any hope of
surviving just a little longer.
Then the two Gamerunners announce a competition, with greater rewards and faster progression than ever
before, and Miguel thinks his prayers have been answered. All he needs
to do is get picked to lead a team, play the game he’s spent years
getting good at, and ask for his prize when he wins. Simple, really.
At first, things seem to go according to plan. Mostly, anyway. Inside his
Cube, with his new team – including his best friend – at his back, Miguel
begins his quest. He plays recklessly, even dangerously, for someone
whose most vital organ could give up at any moment, but his desperation
makes him play better than ever. The eyes of the world are on him,
watching through status updates and live feeds, betting on his chances.
With greater rewards, though, come greater risks, and the Gamerunners
seem to delight at surprising the competitors at every turn. As he
ventures deeper into a world that blends the virtual and the real to an
unsettling degree, Miguel begins to wonder just why the game was
invented at all, and whether its stakes could be even higher than life
and death.