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  • The League

The League

The League #1 / 1
by Melissa de la Cruz
The League (The League #1) by Melissa de la Cruz
⧗ 10.00 / 1
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Death Valley, California is not as bleak as it sounds. Although the town is situated in the middle of the desert, it is a lively place, with a community theater, a robust amateur softball league, and a tight-knight group of residents. But it is an unusual place... one where strange things go bump in the night, and strange creatures with yellow eyes and sharp teeth are seen running across the stark landscape.

Because Death Valley is one of the eight places in the world that contains a portal to the Other World. Some call it the Underworld; other call it the Afterlife, Limbo, Tartarus (Norse), Kalichi (Indian), or Mictlan (Aztec).

Portals to the Other must always be defended by members of the  The League – supernaturally qualified underage disciples — a group comprised of four young teens who represent equal forces of Light and Darkness.

Dark and Light must remain in balance, or the else the portal opens, allowing dark creatures from the Other World to enter. So when these monsters begin to appear in Death Valley, the members of The League must bring their unique backgrounds together in order to save the world. 

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FantasyYoung AdultAdventure
Release date: 2026 (upcoming)

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Melissa de la Cruz

Melissa de la Cruz

Melissa de la Cruz writes as if she were holding open a hidden door, inviting readers into worlds where power, magic, and identity collide. Over the years she has become one of the most recognizable voices in contemporary fantasy and young adult literature, not only for the sheer number of her books but for the way they balance glamour with danger, myth with modern life.

She was born in Manila and moved to San Francisco as a teenager, an experience that shaped her sense of in-between spaces, what it means to leave one world behind while building another. At Columbia University she studied art history and English, fields that continue to echo through her work in the architectural details, cultural references, and historical flourishes she weaves into her novels.

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Her first major breakthrough came with Blue Bloods, a vampire series that reimagined Manhattan’s elite as eternal, secretive beings. From there, she turned to witches with Witches of East End, then to the children of Disney villains in the bestselling Isle of the Lost series, which became a cornerstone of the Descendants franchise. Across genres she gravitates toward themes of belonging, heritage, and the hidden costs of power, often told through characters who straddle multiple identities.

Beyond her fiction, Melissa has reshaped the literary landscape by co-founding the YALLFest and YALLWest festivals, creating spaces for teen readers and authors to connect, and launching her own imprint at Disney to spotlight diverse voices. Her books have appeared on The New York Times bestseller list many times, with Isle of the Lost alone spending over a year there.

Even with all the acclaim, her writing remains grounded in something deeply personal. In recent years, she has drawn more overtly from her Filipino heritage, as in The Encanto’s Daughter, where folklore and superstition become the fabric of fantasy rather than mere embellishment. The result is fiction that feels both expansive and intimate, a reminder that stories are strongest when they carry the weight of lived experience.

Melissa lives in West Hollywood with her husband and daughter, but her imagination lives everywhere, between cultures, within myths, and in the spaces where magic unsettles what we thought we knew.

The League

The League (The League #1)
⧗ 10.00 / 1


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