The Realms · #4

Scourge of Souls

C.M. Carney

Gryph would give his life for his sister but saving her could cost him his soul.

Gryph entered the Realms with one mission, to save his sister Brynn. He didn’t want friends. He didn’t want responsibilities. He didn’t want to care. But even the best-laid plans go awry, and after escaping a sentient dungeon and defeating a would-be world conqueror, Gryph is no closer to finding Brynn.

Then, while mourning the tragic death of a friend and grappling with the burdens of leadership, an ally, thought long dead, returns offering the slimmest of hopes.

This hope takes Gryph and his friends on a journey through strange lands where they must outwit a mystical crime syndicate, evade an infallible bounty hunter and face-off against Brynn herself, now a goddess with no memory of her true self.

Gryph must triumph over them all. If he fails, both he and his sister will not only lose their lives, they will lose their souls.

Published
February 15, 2019
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Author

C.M. Carney

C.M. Carney’s fascination with fantasy and adventure began at the tender age of ten, sparked by an editorial that linked Dungeons & Dragons to dark forces lurking beneath the surface. Unfazed by such warnings, Carney’s mother bought him the game, and the seeds for a lifelong passion were planted. He was soon hooked on exploring realms of imagination, where myth and magic took center stage and where stories could shape the very world around him. Before embracing the world of full-time writing, Carney spent nearly two decades as a creative executive working in the animation and special effects industry, gaining invaluable experience in…