How to Defeat a Demon King in Ten Easy Steps
For thousands of years, there has been a cycle: a Demon King rises and conquers, and a Hero is reborn a hundred years later to defeat him. Each time, civilizations are ground to dust beneath the Demon King's hordes, but humanity has remained secure in the belief that a Hero of legend will always save them. There's just one slight problem. It's only been 23 years since the Demon King's latest rise, and this time, he's already conquered more than half the world. If humanity simply waits for the Hero's return, there may be no world left for him to save.
And so, Yui Shaw sets out with an ambitious plan. A 10-step plan.
She'll find a way to obtain the Hero's legendary sword. She'll earn obscure classes, gain levels, and increase her skills. She'll travel to the meticulously-crafted dungeons that seem designed for one specific Hero to complete. And, if she's truly (un)fortunate, she might even find a fairy.
She might not be a Hero—but if she can fake it long enough, she might still be able to save the world.
***
This book is an affectionate parody of classic Japanese games like The Legend of Zelda, Final Fantasy, and Dragon Quest. It's also a work in the LitRPG/GameLit subgenres. Game mechanics exist in the world of the story and characters are aware of their existence.
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Andrew Rowe
Andrew Rowe is a highly regarded author in the fantasy genre, best known for his immersive world-building, complex magic systems, and compelling characters. His work has resonated deeply with fans of action-packed, character-driven fantasy, earning him a loyal following among readers of all ages. Rowe's unique storytelling style blends traditional fantasy with modern sensibilities, creating stories that are both familiar and fresh.
Rowe’s most famous works include The Ascendant series and The War of Broken Mirrors saga, which have gained significant attention for their intricate plots and epic scope. His books often delve into themes of personal growth, ambition, and the consequences of power. Drawing from both his love of gaming and his academic background, Rowe crafts his worlds with an attention to detail that immerses readers in systems of magic, politics, and conflict.

