Shangri-La Frontier Vol. 6
Sunraku’s squad’s unprecedented victory over one of the Seven Colossi sends the game developers into a frenzied panic. The defeat of Wethermon the Tombguard has unlocked a new chapter in the story of Shangri-La Frontier before it was intended and now the developers must adjust to this unexpected situation. Meanwhile, Sunraku and his pals reap the rewards from beating Wethermon and plan their next moves. Sunraku is eager to advance his unique scenario and charges face first down dangerous paths to unravel mysteries of the ancients.
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Shangri-La Frontier
Rating: 16+
Second-year high school student Rakuro Hizutome loves nothing more than finding so-called “trash games” and beating the crap out of them. When he decides to change things up by playing a new, “god-tier” VR game known as Shangri-La Frontier (a.k.a. SLF), he does what he does best: min-maxes, skips the prologue, and jumps straight into action! Rakuro may be a seasoned gamer, but a meeting with an old rival will change the fate of every SLF player forever.
Shangri-La Frontier consists of eighteen books. The current recommended reading order for the series is provided below.
