The Halfling's Gem
Assassin Artemis Entreri whisks his kidnapped victim, Regis the halfling, south to Calimport and into Pasha Pook's vengeful hands. If Pook can control the magical panther Guenhwyvar, Regis will die in a real game of cat and mouse.
Using an enchanted mask, dark elf Drizzt Do'Urden hides his heritage and races with the barbarian Wulfgar to save their light-fingered friend. An unexpected ally arrives just as Entreri springs a trap. But can Regis survive unscathed?
The companions from Icewind Dale battle pirates on the famed Sword Coast, brave the deserts of Calimshan, and fight monsters from other planes to resuce their friend... and themselves.
The Halfling's Gem is R.A. Salvatore's exciting conclusion to The Icewind Dale Trilogy, set in the Forgotten Realms fantasy world.
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R. A. Salvatore
In a genre known for sprawling maps and ancient prophecies, R. A. Salvatore carved his legacy not just through epic battles, but by giving his heroes a soul.
Long before fantasy became mainstream, Salvatore introduced readers to Drizzt Do’Urden—a dark elf torn between the violent culture he was born into and the moral code he chose to follow. This inner struggle, threaded through fast-paced combat and sweeping world-building, struck a nerve. Drizzt wasn’t just another sword-wielding adventurer; he was a philosophical outsider in a genre that rarely stopped to ask why.
The Icewind Dale Trilogy
The Icewind Dale Trilogy consists of three books. The current recommended reading order for the series is provided below.
Main series The Legend of Drizzt