XCom 2: Resurrection
Years have passed since the governments of Earth offered up an unconditional surrender to alien forces, and XCOM the elite paramilitary organization tasked with defending humanity appears to be no more. A new world order has begun, and under the alien occupation, humans are lured to the bright, shining New Cities by sinister alien propaganda. Yet on the fringes, a guerilla force keeps up the fight. Rising star Amar Tan is part of a resistance cell based just outside of Gulf City, running routine supply raids and fighting ADVENT patrols alongside brave fellow soldiers. But Amar s life takes a sharp turn when his squadron receives an SOS signal from an enigmatic man who claims to know a secret that will change the tide of the war. Traversing half the globe, Amar and his team must fight off mind-controlling Sectoids, monstrous Chryssalids, and unflagging swarms of ADVENT troopers, not to mention the mysterious contagion that frightens even the aliens. With death tolls running high, the resistance force must stand up for humanity and take down the enemy before they re killed or worse.
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Greg Keyes
Greg Keyes doesn’t just write fantasy—he builds mythologies that feel like they’ve existed for centuries. His worlds are intricate, his characters fierce with purpose, and his stories hum with the tension between ancient forces and deeply human choices. Whether he’s delving into dynastic battles in The Kingdoms of Thorn and Bone or breathing new life into beloved universes like Star Wars or The Elder Scrolls, Keyes brings a scholar’s mind and a storyteller’s soul to every page.

