The sequel to Arena — an utterly fresh near-future science fiction novel about the cutting edge topics of competitive gaming and virtual reality — perfect for fans of video games, viewers of the web series Video Game High School, and readers who loved Sword Art Online, Divergent, Red Rising, and Ready Player One.

After becoming the first female captain of the RAGE tournaments, pro gamer Kali Ling is ready for more. She’s taken over ownership of Team Defiance and is determined to do things right. No tampering with drug tests. No dressing up her team like little dolls. No corruption.

But then the Virtual Gaming League announces the world’s first all-star tournament with a nine figure grand prize — and a catch. They’re using new pods designed to push gamers to their physical and psychological brink. Under the pressure, Kali’s plan to fly straight starts to crash, and she starts to question her hard-set convictions. And just when Kali thinks she knows where she stands, facing off against her idol may alter her perception of the game forever...

Published
April 4, 2017

Reader discussions

What did you think of this book? Start the conversation.

No account required to participate.

Start a discussion
Where to find this book
External links open a book search at the selected retailer. Availability may vary.
Risingshadow

Be the first reviewer

Sign in and write the first reader review.

Risingshadow

Readers Also Enjoyed