Cathargo
In the capitals across the Continent, arguments rage over use of the magicka - the strange language that can summon the elementa to do one’s bidding. Anyone with the knowledge can control fire, water, rock or air - but not without dangerous consequences.
As the Imperium and Magickan States stumble towards war, the free city of Cathargo becomes a flashpoint between the two ancient kingdoms. Treaties and alliances are strained to their limits as new mechanical inventions threaten the old magic that has held sway for centuries.
History hinges as much on coincidence as plans, and the truth is often lost behind mistakes and lies. While their leaders plot mysterious strategies, the people of the city struggle to live their lives - and change everything when they unwittingly cross paths.
- A killer seeks meaning for his past
- A renegade searches for safety
- A servant dreams of a new life
- A madman hopes to escape himself
- A soldier yearns for glory
- A woman strives for respect
- And an orphan just wants to survive
On Winternight, their worlds collide and set the future on a course that none of the great powers could anticipate. When everything is falling apart, anyone can become the hero of their own story.
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Mark Del Franco
(in his own words, with embellishments)
"When my home planet was destroyed, I was placed as a baby in a spaceship and launched toward the most sophisticated area of the galactic empire. Due to a glitch in the navigational software, I ended up here.
I was raised in the surburban confines of Connecticut. When my powers first manifested, my mother dubbed me The Red Tornado, a name I kept until my rebellious, yet quiet teenage years (as well as trademark issues with another being with the same name. Plus, my hair got darker). As all adolescents do, I tried various personas—Book Boy, Dynamo Dishwasher, Leave Me Alone Lad and Sleep Late Guy to name a few.
