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Voidgod

Savage Dominion #3 / 3 ✓
by Luke Chmilenko, G.D. Penman
Voidgod (Savage Dominion #3) by Luke Chmilenko, G.D. Penman
⧗ 10.00 / 1
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Maulkin and his Eternal allies may have just caused the apocalypse, but at least they’re doing it with style.

The Voidgod is back and the Alvaren Queen is now convinced that Maulkin is the second coming of the Voidgod himself, but at least they have the totally awesome magic sword made out of the weapon that put the big bad down for a long nap last time!

No wait, they don’t. The first thing Araphel did after stretching and yawning was to turn it to dust.

But it is all going to work out fine if Maulkin, the dumbest man in the known universe, can work out how to do what the gods themselves haven’t been able to since the dawn of time, and put Araphel down.

What could possibly go wrong?

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FantasyLitRPG
Release date: July 19, 2022

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Luke Chmilenko

Luke Chmilenko

When Luke Chmilenko first sat down to write Ascend Online, he wasn’t trying to start a movement—he just wanted to tell the kind of story he’d always wanted to read. A story where the game wasn’t just background noise, but the world itself. Where the stakes were more than loot drops, and choices had lasting consequences. That book, published in 2016, quickly became a defining entry in the LitRPG genre—one that helped shape the virtual battlegrounds readers now devour with fervor.

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Raised in Mississauga, Ontario, Chmilenko didn’t come from a literary background. His early career was rooted in IT security—logical, structured, and grounded in real-world systems. But behind that daily grind was a lifelong gamer and worldbuilder, someone who understood how immersive mechanics could be used to explore human dynamics just as deeply as traditional storytelling. It’s that fusion—mechanical precision with emotional stakes—that sets his work apart.

In Ascend Online, Marcus and his friends enter a full-immersion MMORPG expecting adventure. What they get is a harsh, morally complex frontier where players aren't just adventurers—they’re citizens, soldiers, and leaders. This theme—of ordinary people thrust into extraordinary systems—threads through Chmilenko’s body of work, whether it’s the fantasy-forward Legacy of the Fallen or his sci-fi venture Starfall. His stories lean into hard decisions, blurred lines between hero and villain, and the evolving relationships between characters navigating volatile digital worlds.

Chmilenko’s impact goes beyond the page. He’s been a quiet force in legitimizing LitRPG and GameLit as serious storytelling forms, showing that game mechanics and rich character arcs aren’t mutually exclusive. His commitment to his craft—and to the readers who grew with him—has made him a respected figure among fans and fellow writers alike.

Now living in Burlington with his wife and two daughters, Chmilenko writes full-time. The game worlds he builds may be virtual, but the questions they ask—about identity, choice, and consequence—are anything but.

Savage Dominion

Savage Dominion consists of three books — considered a complete series. The current recommended reading order for the series is provided below.

Savage Dominion (Savage Dominion #1)
Unrated
Wyrmshard (Savage Dominion #2)
Unrated
Voidgod (Savage Dominion #3)
⧗ 10.00 / 1


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