Ink MageA Deck Building LitRPG Adventure
Time is running out.
Alexander Boleyn—his dearest friend, surrogate brother, and heir to his noble house—is dying. House Boleyn is on the verge of collapse and has allied with the corrupt House De Lawney, who Diya suspects are responsible for the incident that left Alexander in his current state.
All hope is not lost. A fix for Alexander’s condition is within reach, and Diya also has leads on the mystery of his brother's disappearance. But, he needs to hurry.
House Boleyn’s new heir wants Alexander dead and Diya out of the way. The De Lawneys intend to capture and enslave the only companion Diya can trust. Staying step ahead of the rest is the only road to success.
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J. Pal
Before he became known for conjuring soul-space solar systems and brutal multiverse arenas, J. Pal spent his days navigating the heat and rhythm of a professional kitchen. For seven years, writing was a private ritual, snatched between shifts, scribbled in notebooks, or tucked into digital folders labeled someday. That “someday” arrived with the pandemic, when the world stood still and his stories finally surged forward.
J. Pal’s fiction lives at the intersection of game logic and emotional stakes. Whether it's The Houndsman series with its fortress building and frontier grit, or the arcane experiments of Department of Dungeon Studies, his work balances clever systems with the kind of character arcs that make you care deeply before the next boss fight. His style is lean but textured, humorous without breaking tension, and consistently grounded in clear rules, whether the magic is fueled by mana, memory, or madness.
Tower of Cards
In a world where magic isn’t cast, but drawn, shuffled, and played, power comes not from birthright or blood, but from the deck you build and the hand fate deals you.
Tower of Cards isn’t about saving the world. It’s about surviving it, one strategic choice at a time. Set in a crumbling realm where ancient arcana and twisted logic rule the battlefield, the series follows a spellcaster who crafts spells from a living deck of cards. Each card is a memory, a weapon, a curse. Every battle reshuffles the odds, and every victory cuts deeper than the last.
Tower of Cards consists of two books and series is set to expand with the upcoming release of one more book. The current recommended reading order for the series is provided below.

