Homecoming Saga · #2

The Call of Earth

Orson Scott Card

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The Call of Earth continues the story of Nafai, his family, and the few other people selected by the Oversoul to leave the city of Basilica, and their former lives.
When the human refugees from a ruined Earth founded a colony on the planet Harmony, they determined that this world would not be devastated by the endless cycle of vicious warfare that had characterized human life from the beginning.
They didn't try to change human nature. Instead they installed a powerful computer, called the Oversoul, and gave it the task of governing human affairs by subtly influencing human minds. That was millions of years ago. Now the Oversoul is growing weak, breaking down. It must be returned to Earth, to the master computer called the Keeper of Earth, to be repaired. The Oversoul must have human help to make that journey.
But as the Oversoul grows weaker, a great warrior has arisen, stronger, smarter perhaps, than Nafai and his allies. His name is Moozh, and he is deliberately flouting the will of the Oversoul. He has won control of an army using forbidden technology. Now he is aiming his soldiers straight at Basilica, that strong fortress above the Plains.
Who will stop him? Basilica remains in turmoil. Wetchik and his sons, Nafai and Issib, Elemak and Mebbekew, are not strong enough to resist alone. Can Rasa and her allies defeat him through intrigue, or will Moozh take the city and all who are in it?
And meanwhile, in their dreams, the most sensitive people of the planet Harmony hear the call of the Keeper of Earth.
Published
January 1993
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Author

Orson Scott Card

Before Ender’s Game became required reading in classrooms and a touchstone for science fiction fans worldwide, it was just a short story—one that Orson Scott Card wrote while trying to understand how humanity might survive its own genius. That idea, born of curiosity and a deep interest in moral complexity, would eventually grow into a sprawling series exploring war, empathy, leadership, and the loneliness of brilliance. Born in Richland, Washington in 1951 and raised mostly in Utah and California, Card grew up in a family where storytelling was a living thing—spoken, passed down, constantly evolving. Though he began his career writing plays…