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  • Dragons of the Dwarven Depths

Dragons of the Dwarven Depths

Dragonlance: The Lost Chronicles #1 / 3
by Margaret Weis, Tracy Hickman
Dragons of the Dwarven Depths (Dragonlance: The Lost Chronicles #1) by Margaret Weis, Tracy Hickman
★ 7.36 / 17
12134556177819210

The Companions are back in the first volume that features an untold story from the War of the Lance. The beloved heroes return: Tanis, Raistlin and Caramon, Sturm Brightblade, Tasslehoff, and Flint Fireforge. Old friends, such as Riverwind and Goldmoon and Laurana travel with them. Old enemies are here too, as the companions encounter new adventures and new dangers in the very beginning months of the War of the Lance.

This book starts with the celebration of a wedding. The companions believe they have slain the evil Dragon Highlord Verminaard. They have rescued the refugees from Pax Tharkas and taken them to a valley in the Kharolis mountains.

After they are attacked by the Dragon Armies, Tanis and Flint are sent to search for the long lost dwarven kingdom of Thorbardin, hoping to persuade the dwarves to give the refugees shelter for winter.

Each of the other companions face their own trials. Raistlin remembers that, according to tales of old, the key to Thorbardin lies in the haunted fortress known as Skullcap. The others want nothing to do with this accursed place, but Raistlin feels strangely drawn to the ruins, and he persuades a reluctant Caramon to accompany him there.

Sturm becomes obsessed with finding the legendary Hammer of Kharas, and his obsession nearly plunges the party into disaster. Riverwind, now chieftain of his tribe, is made the reluctant leader of the refugees and worries that he is not suited for the task. Tika Waylan must decide if she has the courage to undertake a perilous journey to save those she loves from certain death, while Tanis Half-Elven wrestles with his faith in the newly returned gods.

It is the dwarf, Flint Fireforge, who faces the most crucial test. As the heroes race against time to save the lives of the innocents dependent on them, Flint is forced to make a difficult choice, one on which the future of mankind may rest. And the only one he can depend on for help is the happy-go-lucky kender, Tasslehoff Burrfoot.

For a time, it seems they have found a safe haven in the dwarven kingdom, only to discover there is no safe place anywhere in this world, as the Queen of Darkness and her dragons set the land aflame.

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FantasyDungeons and DragonsDragonlance
Release date: July 2006

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Margaret Weis

Margaret Weis

In the sprawling worlds of epic fantasy, few names echo with the same resonance as Margaret Weis. Her stories aren't merely told—they are lived, breathed, and carried in the imaginations of readers who first wandered through the war-torn lands of Dragonlance and never truly left. Weis didn’t just write fantasy—she helped shape it during a time when the genre itself was still defining its voice.

Born in Missouri in 1948, Margaret Weis was a quiet but voracious reader, drawn not to fairy tales or whimsical fables, but to myths that roared with dragons, gods, and fate-bound heroes. She graduated from the University of Missouri in 1970 with a degree in creative writing and literature—training that sharpened her instinct for compelling narratives long before her stories found a stage.

Read more ...

It was at TSR, the company behind Dungeons & Dragons, where her path shifted from editor to architect of worlds. Paired with fellow writer Tracy Hickman, Weis co-created Dragonlance, a series that broke new ground by infusing role-playing lore with literary depth. With characters like Raistlin Majere and Tanis Half-Elven, Dragonlance Chronicles became more than a tie-in—it became canon for a generation of fantasy readers and gamers alike.

What sets Weis apart is not just her gift for building vast, believable worlds, but her ability to explore moral complexity within them. Her characters often wrestle with loyalty, ambition, sacrifice, and destiny—timeless themes made intimate. Whether charting the rise and fall of nations or the inner battle of a mage tempted by power, she brings a balance of mythic scale and human fragility to her prose.

Beyond Dragonlance, Weis has written across subgenres—from science fiction in The Star of the Guardians to dark fantasy in The Death Gate Cycle. Her voice adapts, but her core remains: a commitment to stories that challenge, inspire, and endure.

Despite decades of success and millions of books sold, Weis remains grounded in the love of storytelling. In interviews, she’s spoken of writing as “a form of escape—but also a way to understand the world.” It's this duality—escapism laced with introspection—that gives her novels their staying power.

Today, Margaret Weis continues to write, create, and inspire, not just as a bestselling author, but as a quiet revolutionary who helped prove that fantasy could be as rich, nuanced, and emotionally resonant as any other literary tradition. And for readers still journeying through Krynn or discovering it for the first time, her legacy grows with every page turned.

Dragonlance: The Lost Chronicles

Dragonlance: The Lost Chronicles consists of three books. The current recommended reading order for the series is provided below.

Main series Dragonlance

Dragons of the Dwarven Depths (Dragonlance: The Lost Chronicles #1)
★ 7.36 / 17
Dragons of the Highlord Skies (Dragonlance: The Lost Chronicles #2)
★ 7.84 / 12
Dragons of the Hourglass Mage (Dragonlance: The Lost Chronicles #3)
★ 8.18 / 11


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