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Midkemia: The Chronicles of Pug

The Riftwar Cycle
by Raymond E. Feist, Stephen Abrams
Midkemia: The Chronicles of Pug (The Riftwar Cycle) by Raymond E. Feist, Stephen Abrams
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“In the first year of the reign of King Lyam conDoin, I, Pug of Crydee, magician to the royal court and cousin to the King by adoption, do take quill in hand and set forth this writ, that all may benefit from the knowledge I have gained...” - Pug of Stardock

So begins the narrative account of Feist’s best-selling character, Pug of Stardock, for Midkemia: The Chronicles of Pug. Part travel log/journal and part atlas, this visual compendium brings the world of Midkemia to vivid, illustrative life, and gives readers a completely new look at the creative genius of Raymond E. Feist.

Designed and illustrated by the same creative team that brought us the Harry Potter books (Film Wizardry and Page to Screen), Midkemia: The Chronicles of Pug is divided into five sections and transports readers - via maps, blueprints, floor plans, and journal text - to the outer reaches of the Midkemia world and into its cities. Starting at the Far Coast, Pug, the hero of The Chaoswar Trilogy, recounts his childhood, before he embarks on a journey that takes him to the Grey Towers, Sorcerer’s Isle, and Krondor. Pug also encounters several favorite characters and people along the way - including Jimmy and Locky, the Sauur, and Erik and Roo in Ravernburg.

Beautiful hand-drawn maps illustrate the changes in Midkemia’s geography as war ravages the land and physically alters the landscape; dedicated readers and fans can literally trace the changes made by each battle. Unlike anything else in the Feist oeuvre, this book is a totally immersive look into the world of Midkemia as never experienced before.

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Updated 04/08/2025
Category: Fantasy, High Fantasy, Non-fiction
Release date: November 4, 2013
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Raymond E. Feist

Raymond E. Feist

In a genre where worlds are often born from maps and ancient bloodlines, Raymond E. Feist did something different—he began with a game. What started as a Dungeons & Dragons-style campaign with friends at the University of California, San Diego eventually evolved into Midkemia, a richly imagined realm that would become the backdrop for one of epic fantasy’s most enduring sagas. But it wasn’t just the magic, battles, or sprawling kingdoms that drew readers in—it was Feist’s uncanny ability to make the fate of the world hinge on the journey of a kitchen boy named Pug.

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Published in 1982, Magician wasn’t just Feist’s debut—it was the foundation of an entire literary universe that would grow into the Riftwar Cycle, spanning over 30 novels and several generations of characters. His work blends the grandeur of classic high fantasy with the pacing and clarity of a born storyteller. While his contemporaries often leaned into lyrical abstraction or moral ambiguity, Feist kept his stories grounded in emotion and character. Readers returned not just for the epic wars and dimensional rifts, but for the friendships, betrayals, and choices that shaped them.

Born in Los Angeles in 1945 and raised in Southern California, Feist’s path to writing wasn’t paved with early literary ambitions. He studied communication arts and took an interest in fantasy almost by accident, sparked more by his participation in world-building games than by a formal desire to become a novelist. That informal start gave his storytelling a natural, almost conversational quality—inviting rather than lofty, immersive without requiring a glossary.

The success of Magician and its sequels brought Feist a loyal global readership, especially in the UK and Europe, where his books often topped fantasy charts. But despite his commercial success, he’s remained refreshingly approachable, often crediting his readers and fellow gamers for shaping the world of Midkemia. “I didn’t invent the world alone,” he’s admitted in interviews. “It was something that came alive around a table with friends.”

Feist’s work continues to influence fantasy writers and game designers alike, proving that you don’t need dragons on every page to create magic—just a world worth caring about and characters who grow with it. In a literary landscape constantly seeking the next big saga, his Riftwar Cycle still feels timeless—because it never lost sight of the human stories at its core.

Whether you’re a newcomer to fantasy or someone who grew up with Pug, Tomas, and Arutha, diving into Feist’s universe is less like opening a book and more like returning to an old, familiar world—one where the stakes are high, the friendships run deep, and the magic still feels real.

The Riftwar Cycle

The Riftwar Cycle is the name given to the series of books authored or co-authored by Raymond E. Feist that revolve around the fantasy worlds of Midkemia and Kelewan.

The Riftwar Universe

The majority of Feist's works are part of The Riftwar Universe, and feature the worlds of Midkemia and Kelewan. Human magicians and other creatures on the two planets are able to create rifts through dimensionless space that can connect planets in different solar systems. The novels and short stories of The Riftwar Universe record the adventures of various people on these worlds.


The Riftwar Cycle consists of 1 total books. The current recommended reading order for the series is provided below.

Related series The Riftwar Saga
Related series The Empire Trilogy
Related series Krondor's Sons
Related series The Serpentwar Saga
Related series The Riftwar Legacy
Related series Legends of the Riftwar
Related series Conclave of Shadows
Related series The Darkwar Saga
Related series The Demonwar Saga
Related series The Chaoswar Saga

Midkemia: The Chronicles of Pug (The Riftwar Cycle)
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