Ghost in the Shell
Deep into the 21st century, the line between man and machine has been inexorably blurred as humans rely on the enhancement of mechanical implants and robots are upgraded with human tissue. In this rapidly converging landscape, cyborg super-agent Major Motoko Kusanagi is charged to track down the craftiest and most dangerous terrorists and cybercriminals, including "ghost hackers," capable of exploiting the human/machine interface by re-programming human minds to become puppets to carry out their criminal ends. When Major Kusanagi tracks the cybertrail of one such master hacker, the Puppeteer, her quest leads her into a world beyond information and technology where the very nature of consciousness and the human soul are turned upside-down and inside-out.
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Masamune Shirow
Masamune Shirow (Shirō Masamune, born 1961) is the pen name of Japanese manga artist Masanori Ota. The pen name is derived from the legendary sword-smith Masamune. Shirow is best known for the manga Ghost in the Shell, which has since been turned into two theatrical anime movies, two anime TV series, an anime TV movie, an anime OVA series, and several video games. Shirow is also known for creating erotic art.
Born in the Hyōgo Prefecture capital city of Kobe, he studied oil painting at Osaka University of Arts. While in college, he developed an interest in manga, which led him to create his own complete work, Black Magic, which was published in the manga fanzine Atlas. His work caught the eye of Seishinsha President Harumichi Aoki, who offered to publish him.
Ghost in the Shell
Ghost in the Shell consists of three books. The current recommended reading order for the series is provided below.
