Maestro
Something terrible, unspeakable, immense, has come to Menzoberranzan and is leaving death and destruction in its wake. The primordial of Gauntlgrym stirs, sending Cattie-brie and Gromph to
Luskan, and the ruins of the only power that can keep the beast in
check. The damage of the Darkening, of war, and of a demon-ravaged
Underdark has sent cracks out across the North. Some of this damage may
never be repaired.
And Drizzt is going home. But not to Mithral
Hall. Not to Icewind Dale. He’s going to Menzoberranzan. Bruenor is
ready to march with him - bringing along an army of dwarves - to end the
scourge of Menzoberranzan, but Drizzt needs to see what’s happening
there. The dwarf army may not be necessary. The City of Spiders might
already have fallen to the demons and their wicked prince. But even if
that’s true, what’s to say the demons will stop there?
Maestro picks up where Archmage left off, plunging Drizzt into his most dangerous adventure yet, and
with all the action, adventure, beloved characters, dark elves,
monsters, and demon princes Drizzt fans adore.
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R. A. Salvatore
In a genre known for sprawling maps and ancient prophecies, R. A. Salvatore carved his legacy not just through epic battles, but by giving his heroes a soul.
Long before fantasy became mainstream, Salvatore introduced readers to Drizzt Do’Urden—a dark elf torn between the violent culture he was born into and the moral code he chose to follow. This inner struggle, threaded through fast-paced combat and sweeping world-building, struck a nerve. Drizzt wasn’t just another sword-wielding adventurer; he was a philosophical outsider in a genre that rarely stopped to ask why.
Homecoming
Homecoming consists of three books. The current recommended reading order for the series is provided below.
Main series The Legend of Drizzt