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  • A Scion's Duty

A Scion's Duty

The Grand Game #6 / 9
by Tom Elliot
A Scion's Duty (The Grand Game #6) by Tom Elliot
★ 8.00 / 1
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A burgeoning Power. Dormant followers. Ancient forces. Forgotten Allies. And Lurking Enemies.
Will they clash? And when they do, will the Wolf emerge triumphant?

Michael has come far in the Game since his somewhat-ignominious entry through Erebus’ dungeon. Now, a force to be reckoned with, he is a more than a mere player and someone the Powers would do well to fear…

But as Michael’s power has grown, so too, has his Pack.
Now, thousands look to him. With the fate of the House Wolf resting on his shoulders, allies left adrift awaiting his return, new friends brought into the fold, and enemies lurking in the shadows, can Michael juggle his multiplying duties and protect all those he has sworn to? All while still gathering the Power he desperately needs?

Join Michael in his epic adventure and see where his journey takes him next!

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FantasyLitRPG
Release date: March 1, 2024

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Tom Elliot

Tom Elliot’s stories don’t just pull readers into new worlds—they invite them to level up. Known for his immersive approach to LitRPG, he has quickly carved out a space for himself among fans of both epic fantasy and gaming fiction. His debut series, The Grand Game, blends complex world-building with the thrill of game mechanics, offering a unique take on the genre where the lines between digital and physical reality blur. The tale of Michael, a wolven-blooded assassin, navigating a ruthless level-based world, has captivated readers with its deep exploration of identity, power, and transformation.

Read more ...

A gamer at heart, Elliot’s passion for turn-based strategy games and CRPGs fuels the authenticity that pulses through his books. With each installment of The Grand Game, the stakes get higher, the characters more intricate, and the battles, both physical and emotional, more intense. Fans of the series have praised his ability to weave action-packed sequences with thoughtful character development—an art he’s honed through years of writing, gaming, and connecting with his audience.

Elliot’s journey to becoming a full-time author is one of dedication and evolution. He began writing The Grand Game in 2021, and from there, he has built an engaged community of readers who follow him on platforms like Patreon. His works speak to those who love the thrill of leveling up in fantastical worlds but also enjoy a deeper, more personal connection to the characters they encounter.

Outside of writing, Elliot lives a quiet life with his family, balancing his creative work with his day job and a love of gaming. His characters might face epic challenges, but Elliot’s real-world pursuits are grounded in the things that fuel his stories: a passion for strategy, a love of storytelling, and the drive to continuously push his creative boundaries.

For readers craving adventure and depth in their LitRPG tales, Tom Elliot’s work offers an exciting, immersive experience that stands apart in the genre. Whether you're in it for the combat or the character arcs, there’s always a new layer to uncover.

The Grand Game

In The Grand Game, strategy and survival intertwine in a high-stakes world where the line between player and game blurs with every passing level. The story follows Michael, a wolven-blooded assassin who is thrust into a labyrinth of shifting alliances, ancient powers, and unforgiving battles. Here, power isn’t just earned through combat—it’s a currency, and those who master the game rise above the rest. But this game, with its intricate mechanics and unyielding rules, is not just about survival. It’s about understanding the deeper currents that govern the world—and realizing that every choice could reshape fate.

Read more ...

With each installment, The Grand Game delves deeper into its richly crafted world, exploring the darker corners of its universe while expanding on the complex relationships between characters. Michael’s journey isn’t just about climbing the ranks or leveling up—it’s a test of identity, morality, and control in a world where every move counts. Themes of power, trust, and manipulation dominate the narrative, keeping readers on edge as they follow Michael’s every decision, unsure of who he can trust or where the game will lead him next.

The series captivates with its seamless blend of RPG elements and high-stakes adventure. World-building is meticulous, with layers of ancient lore and contemporary challenges interwoven, giving readers a sense of a living, breathing world that grows and changes with every turn. The progression system mirrors the complexity of the story itself, challenging readers to think strategically just as much as the characters do.

The Grand Game is a world where nothing is ever as it seems. As Michael’s journey unfolds, readers are pulled into a mystery where even the smallest detail could hold the key to a much larger truth. It’s not just a game—it’s a battle for something far greater than any of the players realize.


The Grand Game consists of nine books. The current recommended reading order for the series is provided below.

The Grand Game (The Grand Game #1)
★ 9.80 / 5
Way of the Wolf (The Grand Game #2)
★ 9.00 / 1
World Nexus (The Grand Game #3)
★ 8.00 / 1
House Wolf (The Grand Game #4)
★ 8.00 / 1
Wolf in the Void (The Grand Game #5)
★ 9.00 / 1
A Scion's Duty (The Grand Game #6)
★ 8.00 / 1
Ancient Debts (The Grand Game #7)
★ 8.00 / 1
The Lost Reclaimed: A Dark Fantasy LitRPG Adventure (The Grand Game #8)
★ 9.00 / 1
Webs of Power: A Dark Fantasy LitRPG Adventure (The Grand Game #9)
★ 10.00 / 3


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