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  • Trick Of The Night

Trick Of The Night

The Bad Guys #8 / 12
by Eric Ugland
Trick Of The Night (The Bad Guys #8) by Eric Ugland
★ 10.00 / 1
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Forced behind enemy lines. Ready to do battle with slavers, spiders, and ghosts.

Say hello to the new and improved Clyde Hatchett…Who’s only a level-four nothing.

He’s on a (seemingly never-ending) quest to get back to his life in Glaton. And now, all that stands in his way are the Empire-hating Carchedonians, a death cult, and a traitorous party member. Oh, and a mythical city that very probably doesn’t exist.

Prepare to be blown out of the water on this cutthroat journey through the darkest corners of Vuldranni. Clyde has reached the end of his known world. And that’s where the adventure begins.

A Trick of the Night is edge-of-your-seat LitRPG action. Pick up this page-turner today!

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FantasyLitRPG
Release date: January 29, 2022 (Air Quotes Publishing)

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Eric Ugland

Eric Ugland's writing journey is as unpredictable as the fantastical worlds he brings to life. Born with a love for stories that venture beyond the ordinary, he quickly realized that his imagination couldn’t be contained by the typical nine-to-five grind. His love for adventure led him on a winding path through various life experiences before he found his true calling in the world of writing.

While many authors follow a linear trajectory, Eric’s path to literary success has been anything but conventional. From his early days, he’s embraced the chaos of life, letting it inform the depth and complexity of his characters. His work often features protagonists who aren’t perfect—individuals with flaws, quirks, and an undeniable thirst for redemption. It’s this raw authenticity that makes his stories resonate, especially within the realms of LitRPG and fantasy.

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With series like The Bad Guys and The Good Guys, Eric has carved out a niche that blends action-packed adventures with poignant moments of self-reflection. His books explore the intricacies of heroism, friendship, and the fine line between right and wrong, often with a touch of humor that lightens even the darkest of moments. His knack for building immersive worlds filled with compelling characters has won him a dedicated following, proving that sometimes the "bad guys" are just misunderstood.

As a writer, Eric draws inspiration from his own life’s unpredictability—whether it’s through unexpected turns in his stories or the way he brings characters to life with humor and grit. His work not only entertains but invites readers to think more deeply about their own struggles, victories, and the people they encounter along the way.

Whether he's writing about epic battles, internal struggles, or moments of unexpected joy, Eric Ugland’s work is a reflection of his own journey—a journey that, like his stories, is full of surprises, tough choices, and ultimately, growth.

The Bad Guys

In the world of LitRPG, not every hero wears a shining armor, and not every villain is truly evil. In The Bad Guys, Eric Ugland turns the genre on its head by bringing readers into a virtual realm where morality is as fluid as the game's mechanics.

At the heart of the series is Clyde Hatchett—a charming, slightly crooked anti-hero with a knack for getting himself into (and out of) trouble. He’s no stranger to a life of low stakes and high rewards, but when he's thrust into a game-like world where everything is more than just a game, he must navigate the perilous landscapes of guilds, magic, and unpredictable alliances. The rules? They’re as slippery as the people Clyde encounters, and trust? Well, that’s even harder to come by.

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The world-building in The Bad Guys feels both refreshingly chaotic and perfectly structured. Readers are swept into a universe where each decision feels like it could tip the balance of power—and possibly Clyde’s life. Every corner holds new challenges, from cunning enemies to bizarre quests, and even the most unlikely allies. It’s a world where survival requires both wit and the willingness to bend the rules, even break them entirely.

Ugland’s blend of fast-paced action, sharp wit, and unexpected character development elevates this series beyond simple escapism. Themes of redemption, loyalty, and the very nature of what it means to be "good" or "bad" run through the story like an undercurrent, giving it depth without sacrificing the fun and thrill of the game-world adventure. As Clyde’s journey unfolds, readers are invited to question who the real "bad guys" are—and whether they should be rooting for the ones that seem the most like the enemy.

For fans of LitRPG, The Bad Guys offers something different. It’s not just about leveling up or defeating the next boss—it’s about discovering who you really are when the game isn’t what you expected, and the stakes are higher than anyone imagined. Full of heart, humor, and a healthy dose of chaos, this series will leave you questioning the line between player and character, hero and villain.

Dive into the unpredictable world of The Bad Guys, where nothing is quite as it seems, and everything is up for grabs.


The Bad Guys consists of eleven books and series is set to expand with the upcoming release of one more book. The current recommended reading order for the series is provided below.

Scamps & Scoundrels (The Bad Guys #1)
★ 9.00 / 1
Second Story Man (The Bad Guys #2)
★ 9.00 / 1
Skull and Thrones (The Bad Guys #3)
★ 9.00 / 1
War of the Posers (The Bad Guys #4)
★ 8.00 / 1
Seas the Day (The Bad Guys #5)
★ 10.00 / 1
High Gloom (The Bad Guys #6)
★ 10.00 / 1
Back to One (The Bad Guys #7)
★ 10.00 / 1
Trick Of The Night (The Bad Guys #8)
★ 10.00 / 1
Darktown Funk (The Bad Guys #9)
★ 10.00 / 1
On a Throne of Lies (The Bad Guys #10)
★ 10.00 / 1
2 Lies, 2 Thrones (The Bad Guys #11)
★ 9.00 / 1
The Bad Guys Book 12 (The Bad Guys #12)
⧗ 9.62 / 8


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