The Riftwar Saga · #1

Magician

Raymond E. Feist

8.4 / 10
39 ratings

Revised edition in 1992.

VOLUME ONE OF THE RIFTWAR SAGA

The story begins at Crydee, a frontier outpost in the tranquil Kingdom of the Isles. There, a humble orphan boy, Pug, is apprenticed to a master magician... and the destinies of two worlds are changed forever. Before long the apprentice's emerging powers have produced two miracles and won Pug a duke's favor and a princess's heart.

Suddenly the peace of Pug's homeland is destroyed as mysterious alien invaders swarm through the kingdom, and Pug is thrust into the coming conflict. But for Pug and his warrior friend Tomas, a destiny of otherworldly, mind-expanding adventures into the unknown has only just begun. To Tomas will come a legacy of savage power from an ancient civilization.

But Pug is to be thrust into the strangest adventure of all: he will be snatched through the magic Rift, taken prisoner, and granted the unimaginable powers of a dazzling new magic. Ultimately the destiny of two worlds will be placed in his youthful hands.

Published
1982
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Additional book details

Author

Raymond E. Feist

In a genre where worlds are often born from maps and ancient bloodlines, Raymond E. Feist did something different—he began with a game. What started as a Dungeons & Dragons-style campaign with friends at the University of California, San Diego eventually evolved into Midkemia, a richly imagined realm that would become the backdrop for one of epic fantasy’s most enduring sagas. But it wasn’t just the magic, battles, or sprawling kingdoms that drew readers in—it was Feist’s uncanny ability to make the fate of the world hinge on the journey of a kitchen boy named Pug. Published in 1982, Magician wasn’t just Feist’s debut—it was the foundation…