Young Gods Tournament · #2

Young Gods Tournament 2

Cale Plamann, Alex Beaumont

8.0 / 10
1 expectation

With the Elimination stage of the Young Gods Tournament behind him, Thomas must turn his sights on a new goal — One that will take him across the world, and perhaps even beyond it.

Though he reached the Third Realm and won a hard-earned victory against his peers, Thomas knows his story has yet to reach its end. More stages of the Young Gods Tournament await him, and the only way he can continue his climb toward the heavens is to break through the barriers within his soul.

But all is not as it seems. The Empire, once a silent behemoth, shudders as a new hidden power emerges, one that may threaten the very survival of his world. To fight back, Thomas must journey to the far reaches of the continent, to the tribes of the ancient warriors hidden in the ice-covered lands of the North. Only there can he calm the raging fire within his heart and find the true path toward his future.

Sinister enemies and barely trusted allies will rise and fall as mighty factions prepare for a final confrontation. For Thomas, there is only one option — To fight, and to win.

Published
May 1, 2024
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Additional book details

Author

Cale Plamann

In the quiet town of Neenah, Wisconsin—surrounded more by fields than fast Wi-Fi—Cale Plamann grew up building worlds before he ever wrote them down. With limited access to the internet, his adventures took shape not online, but through paper, dice, and imagination. Tabletop RPGs like Dungeons & Dragons and Star Wars d20 became the foundation for stories he’d later transform into immersive LitRPG sagas. What sets Plamann apart in the genre isn’t just his grasp of game mechanics—it’s his ability to make those systems feel lived-in, emotional, and deeply human, even when his characters are anything but. Whether readers are venturing through…