A War of Gifts
A novella.
A standalone holiday story set during Ender's time at Battle School from the #1 New York Times bestselling author, Orson Scott Card
At Battle School, there is only one course of study: the strategy and tactics of war. Humanity is fighting an alien race, and we fight as one. Students are drawn from all nations, all races, all religions, taken from their families as children. There is no room for cultural differences, no room for religious observances, and there is certainly no room for Santa Claus.
But the young warriors disagree. When Dink Meeker leaves a Sinterklaas Day gift in another Dutch student's shoe, that quiet act of rebellion becomes the first shot in a war of wills that the staff of the Battle School never bargained for.
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Orson Scott Card
Before Ender’s Game became required reading in classrooms and a touchstone for science fiction fans worldwide, it was just a short story—one that Orson Scott Card wrote while trying to understand how humanity might survive its own genius. That idea, born of curiosity and a deep interest in moral complexity, would eventually grow into a sprawling series exploring war, empathy, leadership, and the loneliness of brilliance.
Born in Richland, Washington in 1951 and raised mostly in Utah and California, Card grew up in a family where storytelling was a living thing—spoken, passed down, constantly evolving. Though he began his career writing plays and studying literature, he found his true voice in speculative fiction. And when he wrote Ender’s Game—and later Speaker for the Dead—he did something science fiction rarely dared at the time: he treated the genre as a tool for exploring the human soul.
Ender
The Ender's Game Series (or Ender Series), a series of science fiction books by Orson Scott Card.
Ender consists of four primary books, and includes three additional books that complement the series but are not considered mandatory reads. The current recommended reading order for the series is provided below.
Main series Enderverse

