Saviors
The first semester is ending. It’s time to take on the Tower!
The excursion was a mess. Sal’s trust in his team is at rock bottom from the actions of another in the final fight. He now needs to enter the Tower and fight demons with the same person that betrayed him.
As if that wasn’t enough, he’s pretty sure the former Super-Rookie and wonder-kid on his team is actually a ticking time-bomb, just waiting to explode.
Faced with the accusation that he’s squandering his power, Sal is forced to question what type of Hero he wants to become. He’s already pushing the limits of Mythcrafting, but if he’s to really live up to his potential, it’s time for him to focus on the ability he was born with. Skill Master.
The first semester is coming to an end, and the race to become a part of the Saviour class is on. With only a short amount of time to prepare for the Tower, Sal will need as much help as he can get to have a chance of success.
It’s time for Sal to start creating a whole new weave...
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Brian J. Nordon
Brian J. Nordon didn’t set out to be a LitRPG author—at least not at first. But somewhere between his quiet hometown of Dundalk, Ireland and the sprawling universes of online role-playing games, a story took root and refused to let go. What started as a creative experiment on Royal Road quickly became something more. Wildcards: The Dread Pirate, his debut, cracked the site’s top ten rankings and sparked a small but passionate following.
That early success didn’t come without its share of stumbles. Brian’s path has been shaped as much by trial and error as by imagination. He’s candid about learning the craft in public—testing ideas, absorbing reader feedback, and constantly rewriting his internal rulebook. It was during one of those reflective moments that Quest Academy was born—not as a project to chase popularity, but as a story written for himself, one that finally captured everything he wanted to say about power, identity, and world-building.
Quest Academy
There’s something off about the elite training ground known as Quest Academy—and it’s not just the dungeon runs, leveling systems, or stat-boosting artifacts. It’s the way the walls seem to shift when no one’s looking. The way success is measured not just in XP, but in survival.
In this immersive LitRPG series, what starts as a fresh chance at power quickly spirals into something far more dangerous. The protagonist isn’t your standard wide-eyed initiate. He’s flawed, self-aware, and just savvy enough to know that the rules of this game are rigged—and that someone, somewhere, is always watching.
Quest Academy consists of five books and series is set to expand with the upcoming release of two more books. The current recommended reading order for the series is provided below.

